foodsoft/app/models/group_order.rb

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# A GroupOrder represents an Order placed by an Ordergroup.
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class GroupOrder < ActiveRecord::Base
attr_accessor :group_order_articles_attributes
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belongs_to :order
belongs_to :ordergroup, :with_deleted => true
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has_many :group_order_articles, :dependent => :destroy
has_many :order_articles, :through => :group_order_articles
belongs_to :updated_by, :class_name => "User", :foreign_key => "updated_by_user_id"
validates_presence_of :order_id
validates_presence_of :ordergroup_id
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validates_numericality_of :price
validates_uniqueness_of :ordergroup_id, :scope => :order_id # order groups can only order once per order
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scope :in_open_orders, joins(:order).merge(Order.open)
scope :in_finished_orders, joins(:order).merge(Order.finished_not_closed)
# Generate some data for the javascript methods in ordering view
def load_data
data = {}
data[:available_funds] = ordergroup.get_available_funds(self)
# load prices and other stuff....
data[:order_articles] = {}
order.articles_grouped_by_category.each do |article_category, order_articles|
order_articles.each do |order_article|
# Get the result of last time ordering, if possible
goa = group_order_articles.detect { |goa| goa.order_article_id == order_article.id }
# Build hash with relevant data
data[:order_articles][order_article.id] = {
:price => order_article.article.fc_price,
:unit => order_article.article.unit_quantity,
:quantity => (goa ? goa.quantity : 0),
:others_quantity => order_article.quantity - (goa ? goa.quantity : 0),
:used_quantity => (goa ? goa.result(:quantity) : 0),
:tolerance => (goa ? goa.result(:tolerance) : 0),
:others_tolerance => order_article.tolerance - (goa ? goa.result(:tolerance) : 0),
:used_tolerance => (goa ? goa.result(:tolerance) : 0),
:total_price => (goa ? goa.total_price : 0),
:missing_units => order_article.missing_units,
:quantity_available => (order.stockit? ? order_article.article.quantity_available : 0)
}
end
end
data
end
def save_group_order_articles
for order_article in order.order_articles
# Find the group_order_article, create a new one if necessary...
group_order_article = group_order_articles.find_or_create_by_order_article_id(order_article.id)
# Get ordered quantities and update group_order_articles/_quantities...
quantities = group_order_articles_attributes.fetch(order_article.id.to_s, {:quantity => 0, :tolerance => 0})
group_order_article.update_quantities(quantities[:quantity].to_i, quantities[:tolerance].to_i)
# Also update results for the order_article
logger.debug "[save_group_order_articles] update order_article.results!"
order_article.update_results!
end
# set attributes to nil to avoid and infinite loop of
end
# Updates the "price" attribute.
def update_price!
total = group_order_articles.includes(:order_article => [:article, :article_price]).to_a.sum(&:total_price)
update_attribute(:price, total)
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end
# Save GroupOrder and updates group_order_articles/quantities accordingly
def save_ordering!
transaction do
save!
save_group_order_articles
update_price!
end
end
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end