# An OrderArticle represents a single Article that is part of an Order. class OrderArticle < ApplicationRecord include FindEachWithOrder attr_reader :update_global_price belongs_to :order belongs_to :article belongs_to :article_price has_many :group_order_articles, :dependent => :destroy validates_presence_of :order_id, :article_id validate :article_and_price_exist validates_uniqueness_of :article_id, scope: :order_id _ordered_sql = "order_articles.units_to_order > 0 OR order_articles.units_billed > 0 OR order_articles.units_received > 0" scope :ordered, -> { where(_ordered_sql) } scope :ordered_or_member, -> { includes(:group_order_articles).where("#{_ordered_sql} OR order_articles.quantity > 0 OR group_order_articles.result > 0") } before_create :init_from_balancing after_destroy :update_ordergroup_prices # This method returns either the ArticlePrice or the Article # The first will be set, when the the order is finished def price article_price || article end # latest information on available units def units return units_received unless units_received.nil? return units_billed unless units_billed.nil? units_to_order end # Count quantities of belonging group_orders. # In balancing this can differ from ordered (by supplier) quantity for this article. def group_orders_sum quantity = group_order_articles.collect(&:result).sum {:quantity => quantity, :price => quantity * price.fc_price} end # Update quantity/tolerance/units_to_order from group_order_articles def update_results! if order.open? self.quantity = group_order_articles.collect(&:quantity).sum self.tolerance = group_order_articles.collect(&:tolerance).sum self.units_to_order = calculate_units_to_order(quantity, tolerance) enforce_boxfill if order.boxfill? save! elsif order.finished? update_attribute(:units_to_order, group_order_articles.collect(&:result).sum) end end # Returns how many units of the belonging article need to be ordered given the specified order quantity and tolerance. # This is determined by calculating how many units can be ordered from the given order quantity, using # the tolerance to order an additional unit if the order quantity is not quiet sufficient. # There must always be at least one item in a unit that is an ordered quantity (no units are ever entirely # filled by tolerance items only). # # Example: # # unit_quantity | quantity | tolerance | calculate_units_to_order # --------------+----------+-----------+----------------------- # 4 | 0 | 2 | 0 # 4 | 0 | 5 | 0 # 4 | 2 | 2 | 1 # 4 | 4 | 2 | 1 # 4 | 4 | 4 | 1 # 4 | 5 | 3 | 2 # 4 | 5 | 4 | 2 # def calculate_units_to_order(quantity, tolerance = 0) unit_size = price.unit_quantity units = quantity / unit_size remainder = quantity % unit_size units += ((remainder > 0) && (remainder + tolerance >= unit_size) ? 1 : 0) end # Calculate price for ordered quantity. def total_price units * price.unit_quantity * price.price end # Calculate gross price for ordered qunatity. def total_gross_price units * price.unit_quantity * price.gross_price end def ordered_quantities_different_from_group_orders?(ordered_mark="!", billed_mark="?", received_mark="?") if not units_received.nil? ((units_received * price.unit_quantity) == group_orders_sum[:quantity]) ? false : received_mark elsif not units_billed.nil? ((units_billed * price.unit_quantity) == group_orders_sum[:quantity]) ? false : billed_mark elsif not units_to_order.nil? ((units_to_order * price.unit_quantity) == group_orders_sum[:quantity]) ? false : ordered_mark else nil # can happen in integration tests end end # redistribute articles over ordergroups # quantity Number of units to distribute # surplus What to do when there are more articles than ordered quantity # :tolerance fill member orders' tolerance # :stock move to stock # nil nothing; for catching the remaining count # update_totals Whether to update group_order and ordergroup totals # returns array with counts for each surplus method def redistribute(quantity, surplus = [:tolerance], update_totals = true) qty_left = quantity counts = [0] * surplus.length if surplus.index(:tolerance).nil? qty_for_members = [qty_left, self.quantity].min else qty_for_members = [qty_left, self.quantity+self.tolerance].min counts[surplus.index(:tolerance)] = [0, qty_for_members-self.quantity].max end # Recompute group_order_articles.each {|goa| goa.save_results! qty_for_members } qty_left -= qty_for_members # if there's anything left, move to stock if wanted if qty_left > 0 && surplus.index(:stock) counts[surplus.index(:stock)] = qty_left # 1) find existing stock article with same name, unit, price # 2) if not found, create new stock article # avoiding duplicate stock article names end if qty_left > 0 && surplus.index(nil) counts[surplus.index(nil)] = qty_left end # Update GroupOrder prices & Ordergroup stats # TODO only affected group_orders, and once after redistributing all articles if update_totals update_ordergroup_prices order.ordergroups.each(&:update_stats!) end # TODO notifications counts end # Updates order_article and belongings during balancing process def update_article_and_price!(order_article_attributes, article_attributes, price_attributes = nil) OrderArticle.transaction do # Updates self self.update_attributes!(order_article_attributes) # Updates article article.update_attributes!(article_attributes) # Updates article_price belonging to current order article if price_attributes.present? article_price.attributes = price_attributes if article_price.changed? # Updates also price attributes of article if update_global_price is selected if update_global_price article.update_attributes!(price_attributes) self.article_price = article.article_prices.first and save # Assign new created article price to order article else # Creates a new article_price if neccessary # Set created_at timestamp to order ends, to make sure the current article price isn't changed create_article_price!(price_attributes.merge(article_id: article_id, created_at: order.ends)) and save end # Updates ordergroup values update_ordergroup_prices end end end end def update_global_price=(value) @update_global_price = (value == true || value == '1') ? true : false end # @return [Number] Units missing for the last +unit_quantity+ of the article. def missing_units _missing_units(price.unit_quantity, quantity, tolerance) end def missing_units_was _missing_units(price.unit_quantity, quantity_was, tolerance_was) end # Check if the result of any associated GroupOrderArticle was overridden manually def result_manually_changed? group_order_articles.any? {|goa| goa.result_manually_changed?} end private def article_and_price_exist errors.add(:article, I18n.t('model.order_article.error_price')) if !(article = Article.find(article_id)) || article.fc_price.nil? rescue errors.add(:article, I18n.t('model.order_article.error_price')) end # Associate with current article price if created in a finished order def init_from_balancing if order.present? && order.finished? self.article_price = article.article_prices.first end end def update_ordergroup_prices # updates prices of ALL ordergroups - these are actually too many # in case of performance issues, update only ordergroups, which ordered this article # CAUTION: in after_destroy callback related records (e.g. group_order_articles) are already non-existent order.group_orders.each(&:update_price!) end # Throws an exception when the changed article decreases the amount of filled boxes. def enforce_boxfill # Either nothing changes, or the tolerance increases, # missing_units decreases and the amount doesn't decrease, or # tolerance was moved to quantity. Only then are changes allowed in the boxfill phase. delta_q = quantity - quantity_was delta_t = tolerance - tolerance_was delta_mis = missing_units - missing_units_was delta_box = units_to_order - units_to_order_was unless (delta_q == 0 && delta_t >= 0) || (delta_mis < 0 && delta_box >= 0 && delta_t >= 0) || (delta_q > 0 && delta_q == -delta_t) raise ActiveRecord::RecordNotSaved.new("Change not acceptable in boxfill phase for '#{article.name}', sorry.", self) end end def _missing_units(unit_quantity, quantity, tolerance) units = unit_quantity - ((quantity % unit_quantity) + tolerance) units = 0 if units < 0 units = 0 if units == unit_quantity units end end