Add cache for initial unsplash collection
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1 changed files with 23 additions and 0 deletions
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@ -28,6 +28,7 @@ import (
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"net/http"
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"strconv"
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"strings"
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"time"
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)
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// Provider represents an unsplash image provider
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@ -71,6 +72,15 @@ type Photo struct {
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// FIXME: Should use a proper cache
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var photos map[string]*Photo
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// We're caching the initial collection to save a few api requests as this is retrieved every time a
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// user opens the settings page.
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type initialCollection struct {
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lastCached time.Time
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images []*background.Image
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}
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var emptySearchResult *initialCollection
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func init() {
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photos = make(map[string]*Photo)
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}
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@ -119,6 +129,14 @@ func (p *Provider) Search(search string, page int64) (result []*background.Image
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// If we don't have a search query, return results from the unsplash featured collection
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if search == "" {
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if emptySearchResult != nil && time.Since(emptySearchResult.lastCached) < time.Minute {
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log.Debugf("Serving intial unsplash collection from cache, last updated at %v", emptySearchResult.lastCached)
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return emptySearchResult.images, nil
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}
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log.Debug("Retrieving initial unsplash collection from unsplash api")
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collectionResult := []*Photo{}
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err = doGet("collections/317099/photos?page="+strconv.FormatInt(page, 10)+"&per_page=25&order_by=latest", &collectionResult)
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if err != nil {
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@ -138,6 +156,11 @@ func (p *Provider) Search(search string, page int64) (result []*background.Image
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})
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photos[p.ID] = p
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}
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emptySearchResult = &initialCollection{
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lastCached: time.Now(),
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images: result,
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}
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return
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}
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