379 lines
8.5 KiB
Go
379 lines
8.5 KiB
Go
// Package lintdsl provides helpers for implementing static analysis
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// checks. Dot-importing this package is encouraged.
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package lintdsl
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import (
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"bytes"
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"fmt"
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"go/ast"
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"go/constant"
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"go/printer"
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"go/token"
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"go/types"
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"strings"
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"honnef.co/go/tools/lint"
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"honnef.co/go/tools/ssa"
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)
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type packager interface {
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Package() *ssa.Package
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}
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func CallName(call *ssa.CallCommon) string {
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if call.IsInvoke() {
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return ""
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}
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switch v := call.Value.(type) {
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case *ssa.Function:
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fn, ok := v.Object().(*types.Func)
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if !ok {
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return ""
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}
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return fn.FullName()
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case *ssa.Builtin:
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return v.Name()
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}
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return ""
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}
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func IsCallTo(call *ssa.CallCommon, name string) bool { return CallName(call) == name }
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func IsType(T types.Type, name string) bool { return types.TypeString(T, nil) == name }
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func FilterDebug(instr []ssa.Instruction) []ssa.Instruction {
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var out []ssa.Instruction
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for _, ins := range instr {
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if _, ok := ins.(*ssa.DebugRef); !ok {
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out = append(out, ins)
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}
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}
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return out
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}
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func IsExample(fn *ssa.Function) bool {
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if !strings.HasPrefix(fn.Name(), "Example") {
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return false
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}
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f := fn.Prog.Fset.File(fn.Pos())
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if f == nil {
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return false
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}
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return strings.HasSuffix(f.Name(), "_test.go")
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}
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func IsPointerLike(T types.Type) bool {
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switch T := T.Underlying().(type) {
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case *types.Interface, *types.Chan, *types.Map, *types.Pointer:
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return true
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case *types.Basic:
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return T.Kind() == types.UnsafePointer
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}
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return false
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}
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func IsGenerated(f *ast.File) bool {
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comments := f.Comments
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if len(comments) > 0 {
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comment := comments[0].Text()
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return strings.Contains(comment, "Code generated by") ||
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strings.Contains(comment, "DO NOT EDIT")
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}
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return false
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}
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func IsIdent(expr ast.Expr, ident string) bool {
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id, ok := expr.(*ast.Ident)
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return ok && id.Name == ident
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}
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// isBlank returns whether id is the blank identifier "_".
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// If id == nil, the answer is false.
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func IsBlank(id ast.Expr) bool {
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ident, _ := id.(*ast.Ident)
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return ident != nil && ident.Name == "_"
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}
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func IsIntLiteral(expr ast.Expr, literal string) bool {
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lit, ok := expr.(*ast.BasicLit)
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return ok && lit.Kind == token.INT && lit.Value == literal
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}
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// Deprecated: use IsIntLiteral instead
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func IsZero(expr ast.Expr) bool {
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return IsIntLiteral(expr, "0")
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}
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func TypeOf(j *lint.Job, expr ast.Expr) types.Type {
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if expr == nil {
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return nil
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}
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return j.NodePackage(expr).TypesInfo.TypeOf(expr)
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}
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func IsOfType(j *lint.Job, expr ast.Expr, name string) bool { return IsType(TypeOf(j, expr), name) }
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func ObjectOf(j *lint.Job, ident *ast.Ident) types.Object {
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if ident == nil {
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return nil
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}
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return j.NodePackage(ident).TypesInfo.ObjectOf(ident)
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}
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func IsInTest(j *lint.Job, node lint.Positioner) bool {
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// FIXME(dh): this doesn't work for global variables with
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// initializers
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f := j.Program.SSA.Fset.File(node.Pos())
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return f != nil && strings.HasSuffix(f.Name(), "_test.go")
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}
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func IsInMain(j *lint.Job, node lint.Positioner) bool {
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if node, ok := node.(packager); ok {
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return node.Package().Pkg.Name() == "main"
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}
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pkg := j.NodePackage(node)
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if pkg == nil {
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return false
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}
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return pkg.Types.Name() == "main"
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}
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func SelectorName(j *lint.Job, expr *ast.SelectorExpr) string {
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info := j.NodePackage(expr).TypesInfo
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sel := info.Selections[expr]
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if sel == nil {
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if x, ok := expr.X.(*ast.Ident); ok {
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pkg, ok := info.ObjectOf(x).(*types.PkgName)
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if !ok {
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// This shouldn't happen
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return fmt.Sprintf("%s.%s", x.Name, expr.Sel.Name)
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}
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return fmt.Sprintf("%s.%s", pkg.Imported().Path(), expr.Sel.Name)
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}
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panic(fmt.Sprintf("unsupported selector: %v", expr))
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}
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return fmt.Sprintf("(%s).%s", sel.Recv(), sel.Obj().Name())
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}
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func IsNil(j *lint.Job, expr ast.Expr) bool {
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return j.NodePackage(expr).TypesInfo.Types[expr].IsNil()
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}
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func BoolConst(j *lint.Job, expr ast.Expr) bool {
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val := j.NodePackage(expr).TypesInfo.ObjectOf(expr.(*ast.Ident)).(*types.Const).Val()
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return constant.BoolVal(val)
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}
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func IsBoolConst(j *lint.Job, expr ast.Expr) bool {
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// We explicitly don't support typed bools because more often than
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// not, custom bool types are used as binary enums and the
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// explicit comparison is desired.
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ident, ok := expr.(*ast.Ident)
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if !ok {
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return false
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}
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obj := j.NodePackage(expr).TypesInfo.ObjectOf(ident)
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c, ok := obj.(*types.Const)
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if !ok {
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return false
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}
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basic, ok := c.Type().(*types.Basic)
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if !ok {
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return false
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}
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if basic.Kind() != types.UntypedBool && basic.Kind() != types.Bool {
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return false
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}
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return true
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}
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func ExprToInt(j *lint.Job, expr ast.Expr) (int64, bool) {
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tv := j.NodePackage(expr).TypesInfo.Types[expr]
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if tv.Value == nil {
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return 0, false
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}
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if tv.Value.Kind() != constant.Int {
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return 0, false
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}
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return constant.Int64Val(tv.Value)
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}
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func ExprToString(j *lint.Job, expr ast.Expr) (string, bool) {
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val := j.NodePackage(expr).TypesInfo.Types[expr].Value
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if val == nil {
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return "", false
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}
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if val.Kind() != constant.String {
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return "", false
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}
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return constant.StringVal(val), true
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}
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// Dereference returns a pointer's element type; otherwise it returns
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// T.
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func Dereference(T types.Type) types.Type {
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if p, ok := T.Underlying().(*types.Pointer); ok {
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return p.Elem()
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}
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return T
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}
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// DereferenceR returns a pointer's element type; otherwise it returns
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// T. If the element type is itself a pointer, DereferenceR will be
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// applied recursively.
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func DereferenceR(T types.Type) types.Type {
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if p, ok := T.Underlying().(*types.Pointer); ok {
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return DereferenceR(p.Elem())
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}
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return T
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}
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func IsGoVersion(j *lint.Job, minor int) bool {
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return j.Program.GoVersion >= minor
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}
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func CallNameAST(j *lint.Job, call *ast.CallExpr) string {
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switch fun := call.Fun.(type) {
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case *ast.SelectorExpr:
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fn, ok := ObjectOf(j, fun.Sel).(*types.Func)
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if !ok {
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return ""
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}
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return fn.FullName()
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case *ast.Ident:
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obj := ObjectOf(j, fun)
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switch obj := obj.(type) {
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case *types.Func:
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return obj.FullName()
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case *types.Builtin:
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return obj.Name()
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default:
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return ""
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}
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default:
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return ""
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}
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}
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func IsCallToAST(j *lint.Job, node ast.Node, name string) bool {
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call, ok := node.(*ast.CallExpr)
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if !ok {
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return false
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}
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return CallNameAST(j, call) == name
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}
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func IsCallToAnyAST(j *lint.Job, node ast.Node, names ...string) bool {
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for _, name := range names {
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if IsCallToAST(j, node, name) {
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return true
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}
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}
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return false
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}
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func Render(j *lint.Job, x interface{}) string {
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fset := j.Program.SSA.Fset
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var buf bytes.Buffer
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if err := printer.Fprint(&buf, fset, x); err != nil {
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panic(err)
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}
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return buf.String()
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}
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func RenderArgs(j *lint.Job, args []ast.Expr) string {
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var ss []string
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for _, arg := range args {
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ss = append(ss, Render(j, arg))
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}
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return strings.Join(ss, ", ")
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}
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func Preamble(f *ast.File) string {
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cutoff := f.Package
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if f.Doc != nil {
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cutoff = f.Doc.Pos()
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}
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var out []string
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for _, cmt := range f.Comments {
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if cmt.Pos() >= cutoff {
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break
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}
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out = append(out, cmt.Text())
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}
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return strings.Join(out, "\n")
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}
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func Inspect(node ast.Node, fn func(node ast.Node) bool) {
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if node == nil {
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return
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}
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ast.Inspect(node, fn)
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}
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func GroupSpecs(j *lint.Job, specs []ast.Spec) [][]ast.Spec {
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if len(specs) == 0 {
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return nil
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}
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fset := j.Program.SSA.Fset
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groups := make([][]ast.Spec, 1)
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groups[0] = append(groups[0], specs[0])
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for _, spec := range specs[1:] {
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g := groups[len(groups)-1]
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if fset.PositionFor(spec.Pos(), false).Line-1 !=
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fset.PositionFor(g[len(g)-1].End(), false).Line {
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groups = append(groups, nil)
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}
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groups[len(groups)-1] = append(groups[len(groups)-1], spec)
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}
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return groups
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}
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func IsObject(obj types.Object, name string) bool {
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var path string
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if pkg := obj.Pkg(); pkg != nil {
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path = pkg.Path() + "."
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}
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return path+obj.Name() == name
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}
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type Field struct {
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Var *types.Var
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Tag string
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Path []int
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}
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// FlattenFields recursively flattens T and embedded structs,
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// returning a list of fields. If multiple fields with the same name
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// exist, all will be returned.
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func FlattenFields(T *types.Struct) []Field {
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return flattenFields(T, nil, nil)
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}
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func flattenFields(T *types.Struct, path []int, seen map[types.Type]bool) []Field {
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if seen == nil {
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seen = map[types.Type]bool{}
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}
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if seen[T] {
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return nil
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}
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seen[T] = true
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var out []Field
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for i := 0; i < T.NumFields(); i++ {
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field := T.Field(i)
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tag := T.Tag(i)
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np := append(path[:len(path):len(path)], i)
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if field.Anonymous() {
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if s, ok := Dereference(field.Type()).Underlying().(*types.Struct); ok {
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out = append(out, flattenFields(s, np, seen)...)
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}
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} else {
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out = append(out, Field{field, tag, np})
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}
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}
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return out
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}
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