vikunja-api/vendor/github.com/boombuler/barcode/qr/qrcode.go
konrad 24904585a2 Add 2fa for authentification (#383)
Fix user tests

Add swagger docs

Fix lint

Add totp check when logging in

Make totp enrollment work

Add migration for totp table

go mod vendor

Add routes for totp routes

Add route handler for totp routes

Add basic implementation to enroll a user in totp

Co-authored-by: kolaente <k@knt.li>
Reviewed-on: https://kolaente.dev/vikunja/api/pulls/383
2020-04-17 19:25:35 +00:00

166 lines
3.2 KiB
Go

package qr
import (
"image"
"image/color"
"math"
"github.com/boombuler/barcode"
"github.com/boombuler/barcode/utils"
)
type qrcode struct {
dimension int
data *utils.BitList
content string
}
func (qr *qrcode) Content() string {
return qr.content
}
func (qr *qrcode) Metadata() barcode.Metadata {
return barcode.Metadata{barcode.TypeQR, 2}
}
func (qr *qrcode) ColorModel() color.Model {
return color.Gray16Model
}
func (qr *qrcode) Bounds() image.Rectangle {
return image.Rect(0, 0, qr.dimension, qr.dimension)
}
func (qr *qrcode) At(x, y int) color.Color {
if qr.Get(x, y) {
return color.Black
}
return color.White
}
func (qr *qrcode) Get(x, y int) bool {
return qr.data.GetBit(x*qr.dimension + y)
}
func (qr *qrcode) Set(x, y int, val bool) {
qr.data.SetBit(x*qr.dimension+y, val)
}
func (qr *qrcode) calcPenalty() uint {
return qr.calcPenaltyRule1() + qr.calcPenaltyRule2() + qr.calcPenaltyRule3() + qr.calcPenaltyRule4()
}
func (qr *qrcode) calcPenaltyRule1() uint {
var result uint
for x := 0; x < qr.dimension; x++ {
checkForX := false
var cntX uint
checkForY := false
var cntY uint
for y := 0; y < qr.dimension; y++ {
if qr.Get(x, y) == checkForX {
cntX++
} else {
checkForX = !checkForX
if cntX >= 5 {
result += cntX - 2
}
cntX = 1
}
if qr.Get(y, x) == checkForY {
cntY++
} else {
checkForY = !checkForY
if cntY >= 5 {
result += cntY - 2
}
cntY = 1
}
}
if cntX >= 5 {
result += cntX - 2
}
if cntY >= 5 {
result += cntY - 2
}
}
return result
}
func (qr *qrcode) calcPenaltyRule2() uint {
var result uint
for x := 0; x < qr.dimension-1; x++ {
for y := 0; y < qr.dimension-1; y++ {
check := qr.Get(x, y)
if qr.Get(x, y+1) == check && qr.Get(x+1, y) == check && qr.Get(x+1, y+1) == check {
result += 3
}
}
}
return result
}
func (qr *qrcode) calcPenaltyRule3() uint {
pattern1 := []bool{true, false, true, true, true, false, true, false, false, false, false}
pattern2 := []bool{false, false, false, false, true, false, true, true, true, false, true}
var result uint
for x := 0; x <= qr.dimension-len(pattern1); x++ {
for y := 0; y < qr.dimension; y++ {
pattern1XFound := true
pattern2XFound := true
pattern1YFound := true
pattern2YFound := true
for i := 0; i < len(pattern1); i++ {
iv := qr.Get(x+i, y)
if iv != pattern1[i] {
pattern1XFound = false
}
if iv != pattern2[i] {
pattern2XFound = false
}
iv = qr.Get(y, x+i)
if iv != pattern1[i] {
pattern1YFound = false
}
if iv != pattern2[i] {
pattern2YFound = false
}
}
if pattern1XFound || pattern2XFound {
result += 40
}
if pattern1YFound || pattern2YFound {
result += 40
}
}
}
return result
}
func (qr *qrcode) calcPenaltyRule4() uint {
totalNum := qr.data.Len()
trueCnt := 0
for i := 0; i < totalNum; i++ {
if qr.data.GetBit(i) {
trueCnt++
}
}
percDark := float64(trueCnt) * 100 / float64(totalNum)
floor := math.Abs(math.Floor(percDark/5) - 10)
ceil := math.Abs(math.Ceil(percDark/5) - 10)
return uint(math.Min(floor, ceil) * 10)
}
func newBarcode(dim int) *qrcode {
res := new(qrcode)
res.dimension = dim
res.data = utils.NewBitList(dim * dim)
return res
}