79 lines
1.9 KiB
Go
79 lines
1.9 KiB
Go
package models
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// Namespace holds informations about a namespace
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type Namespace struct {
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ID int64 `xorm:"int(11) autoincr not null unique pk" json:"id"`
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Name string `xorm:"varchar(250)" json:"name"`
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Description string `xorm:"varchar(1000)" json:"description"`
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OwnerID int64 `xorm:"int(11) not null" json:"-"`
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Owner User `xorm:"-" json:"owner"`
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Created int64 `xorm:"created" json:"created"`
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Updated int64 `xorm:"updated" json:"updated"`
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}
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// TableName makes beautiful table names
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func (Namespace) TableName() string {
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return "namespaces"
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}
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// NamespaceRight defines the rights teams can have for namespaces
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type NamespaceRight int
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// define unknown namespace right
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const (
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NamespaceRightUnknown = -1
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)
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// Enumerate all the namespace rights
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const (
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// Can read lists in a namespace
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NamespaceRightRead NamespaceRight = iota
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// Cat write items in a namespace like lists and todo items
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NamespaceRightWrite
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// Can manage a namespace, can do everything
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NamespaceRightAdmin
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)
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func (user *User) IsNamespaceAdmin(namespace *Namespace) (ok bool, err error) {
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// Owners always have admin rights
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if user.ID == namespace.Owner.ID {
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return true, nil
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}
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// Check if that user is in a team which has admin rights to that namespace
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return
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}
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func (user *User) HasNamespaceAccess(namespace *Namespace) (has bool, err error) {
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// Owners always have access
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if user.ID == namespace.Owner.ID {
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return true, nil
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}
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// Check if the user is in a team which has access to the namespace
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return
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}
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func GetNamespaceByID(id int64) (namespace Namespace, err error) {
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namespace.ID = id
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exists, err := x.Get(&namespace)
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if err != nil {
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return namespace, err
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}
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if !exists {
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return namespace, ErrNamespaceDoesNotExist{ID: id}
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}
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// Get the namespace Owner
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namespace.Owner, _, err = GetUserByID(namespace.OwnerID)
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if err != nil {
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return namespace, err
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}
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return namespace, err
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}
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