d02d413c5e
Use sentry echo integration to send errors Only capture errors not already handled by echo Add sentry panic handler Add sentry library Add sentry init Add sentry config Co-authored-by: kolaente <k@knt.li> Reviewed-on: https://kolaente.dev/vikunja/api/pulls/591
135 lines
3.5 KiB
Go
135 lines
3.5 KiB
Go
package sentry
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import (
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"context"
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"time"
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)
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// Version is the version of the sentry-go SDK.
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const Version = "0.6.1"
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// apiVersion is the minimum version of the Sentry API compatible with the
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// sentry-go SDK.
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const apiVersion = "7"
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// Init initializes whole SDK by creating new `Client` and binding it to the current `Hub`
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func Init(options ClientOptions) error {
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hub := CurrentHub()
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client, err := NewClient(options)
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if err != nil {
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return err
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}
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hub.BindClient(client)
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return nil
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}
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// AddBreadcrumb records a new breadcrumb.
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//
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// The total number of breadcrumbs that can be recorded are limited by the
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// configuration on the client.
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func AddBreadcrumb(breadcrumb *Breadcrumb) {
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hub := CurrentHub()
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hub.AddBreadcrumb(breadcrumb, nil)
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}
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// CaptureMessage captures an arbitrary message.
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func CaptureMessage(message string) *EventID {
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hub := CurrentHub()
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return hub.CaptureMessage(message)
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}
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// CaptureException captures an error.
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func CaptureException(exception error) *EventID {
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hub := CurrentHub()
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return hub.CaptureException(exception)
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}
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// CaptureEvent captures an event on the currently active client if any.
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//
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// The event must already be assembled. Typically code would instead use
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// the utility methods like `CaptureException`. The return value is the
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// event ID. In case Sentry is disabled or event was dropped, the return value will be nil.
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func CaptureEvent(event *Event) *EventID {
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hub := CurrentHub()
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return hub.CaptureEvent(event)
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}
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// Recover captures a panic.
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func Recover() *EventID {
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if err := recover(); err != nil {
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hub := CurrentHub()
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return hub.Recover(err)
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}
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return nil
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}
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// Recover captures a panic and passes relevant context object.
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func RecoverWithContext(ctx context.Context) *EventID {
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if err := recover(); err != nil {
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var hub *Hub
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if HasHubOnContext(ctx) {
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hub = GetHubFromContext(ctx)
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} else {
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hub = CurrentHub()
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}
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return hub.RecoverWithContext(ctx, err)
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}
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return nil
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}
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// WithScope temporarily pushes a scope for a single call.
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//
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// This function takes one argument, a callback that executes
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// in the context of that scope.
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//
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// This is useful when extra data should be send with a single capture call
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// for instance a different level or tags
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func WithScope(f func(scope *Scope)) {
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hub := CurrentHub()
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hub.WithScope(f)
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}
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// ConfigureScope invokes a function that can modify the current scope.
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//
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// The function is passed a mutable reference to the `Scope` so that modifications
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// can be performed.
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func ConfigureScope(f func(scope *Scope)) {
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hub := CurrentHub()
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hub.ConfigureScope(f)
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}
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// PushScope pushes a new scope.
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func PushScope() {
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hub := CurrentHub()
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hub.PushScope()
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}
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// PopScope pushes a new scope.
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func PopScope() {
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hub := CurrentHub()
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hub.PopScope()
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}
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// Flush waits until the underlying Transport sends any buffered events to the
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// Sentry server, blocking for at most the given timeout. It returns false if
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// the timeout was reached. In that case, some events may not have been sent.
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//
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// Flush should be called before terminating the program to avoid
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// unintentionally dropping events.
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//
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// Do not call Flush indiscriminately after every call to CaptureEvent,
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// CaptureException or CaptureMessage. Instead, to have the SDK send events over
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// the network synchronously, configure it to use the HTTPSyncTransport in the
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// call to Init.
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func Flush(timeout time.Duration) bool {
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hub := CurrentHub()
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return hub.Flush(timeout)
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}
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// LastEventID returns an ID of last captured event.
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func LastEventID() EventID {
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hub := CurrentHub()
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return hub.LastEventID()
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}
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